Mar
12
2008
Assignment 7 required us to create a natural looking landscape that included a structure of some sort. I chose to create a mountain valley landscape with a river front cabin nestled amongst Fir trees. The cabin has a lot of detail and most of the time was spent on it. I still want to add some details to it and once I am done I will render some close-ups and publish the object file here for anyone to use in Bryce.


Mar
04
2008
This project entailed creating a realistic landscape scene using only terrain’s and stones along with a sky and a ground or water plane. We were not allowed to use trees, plants, etc. Here are 3 different renders of the scene, each with different sky and one with fog added.



Feb
20
2008
The 5th project in Computer Graphics class was to create a composition that included modeled real-world objects built solely out of primitive shapes (cubes, spheres, pyramids, and cones). We were also required to incorporate at least one boolean in the composition. A boolean is when you use an object to cut a piece out of another object. The screwdrivers contain many booleans. The handle has the yellow spaces, the circular “dent” near where the blade meets the handle, and the tip of the blade. We were required to turn in 2 separate views of the same scene. The second view is below along with links to both full-sized images. Please let me know what you think.


Feb
10
2008
I am taking a computer graphics class this semester. The class teaches basic art principles using computer graphics as the medium. We use Bryce and Photoshop to create our masterpieces. Since I am more inclined to logic than art, this class is challenging and fun. Starting with this assignment (our fourth one), the projects have started to produce interesting results. The project requirements for the attached image were to create an abstract “sculpture” out of primitive shapes (cubes, spheres, pyramids, and cones) that was sitting on a “tabletop” with a wall behind it blocking out all of the sky. It must be created using a single texture on the sculpture and a single texture for the “table” and “wall”. I was really happy with how this turned out. Feel free to share your comments!

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